#include"ThreadPool.hpp"
#include<memory>
using namespace threadPoolModule;
int main()
{
    ENABLE_CONSOLE_LOG();
    std::unique_ptr<threadPool<int>> tp = std::make_unique<threadPool<int>>();
    tp->start();

    // tp->equeue();
    // tp->stop();
    tp->wait();
    return 0;
}